RLA Stockalike 13.4 (25 April)

By hoojiwana

Thanks to ArcFurnace, Initar, Kerbas_ad_astra, MaverickSawyer, Overlocker, Streetwind and TicTacToe! for testing

//// Installation instructions \\\\

This is INCOMPATIBLE with any versions of RLA Stockalike earlier than version 13 (pre-KSP 1.1 versions).

To install, delete any previous install of RLA Stockalike, then extract directly to your KSP folder. Alternatively copy the GameData folder across into your KSP install.

If you have installed an unofficial version of RLA Stockalike 12.1 or before, you will need to delete the PartDatabase.cfg file in your KSP install to allow the game to generate the correct drag cubes for parts.

If you encounter any problems with parts, textures or any duplicates, fully remove any RLA_Stockalike folders and then reinstall from scratch.

//// Changelog \\\\

13.4
-Switched main agency flag filetypes to DDS
-Added search tags
-Added some missing bulkheadPriofiles
-Increased 1.25m Linear Aerospike gimbal range to 5
-Changed 1.25m Linear Aerospike gimbal to only function in one axis (plus roll)
-Reduced 0.625m LFO vacuum engine thrust from 6.5 to 5.5

13.3
-Fixed model file for <0.625m LFO engine
13.2
-Updated Part Test module to 1.0.5 standards
-Switched applicable engine emissives to use FXModuleAnimateThrottle
-Added core heat module to MMRTG
-Standardised decoupler crossfeed setting
-Switched ion engine particle FX to use the stock one, removed redundant custom FX
-Increased 0.625m LFO vacuum engine heat generation
-Adjusted meshes of various engines to fix shading issues and improve nozzle interiors
-Tweaked diffuse/specular of some engines (nothing major)
13.1
-Fixed misspelling in one 0.625m LFO tank tech tree config
13
-Removed 0.625m nosecone
-Removed 0.625m solid upper stage
-Removed 0.625m medium LFO engine
-Revamped 0.625m LFO lifting engine (breaks compability)
-Revamped 0.625m LFO vacuum engine (breaks compability)
-Revamped 0.625m nuclear engine (breaks compability)
-Revamped 0.625m LFO tanks (breaks compability)
-Revamped <0.625m MP engines (breaks compability)
-Added <0.625m LFO engine
-Added 0.625m medium length SRB
-Added tiny radial reaction wheel
-Added 7 0.625m probe cores
-Added tiny linear RCS
-Added small MP fuel cell

-Changed all part, folder and texture names for better readability (breaks compability)
-Changed folder layout to reduce number of extra folders (breaks compatibility)
-Converted vast majority of texture files to DDS
-Fixed attachment node orientations for KSP 1.0 unidirectional attachment
-Added and updated the various heat related entries to configs
-Split old "Propulsion" category into Engine and FuelTank
-Added bulkheadProfiles to all parts
-Updated Agency config
-Tweaked flavour names for better sorting in the editor under default settings
-Wrote new flavour text descriptions for revamped parts, and tweaked some existing descriptions
-Assigned all parts to the KSP 1.0.x tech tree
-Included MM config for changing the bulkHeadProfile of some parts to size00 that Filter Extensions adds

-Tweaked RCS block texture
-Improved Resistojet emissive texture
-Updated emissive animation on the following engines: 1.25m solid upper, 0.625m SRBs, Resistojet, Arcjet
-Removed redundant particle FX and paticle textures
-Added new unique particle FX for engines that needed them
-Tweaked many locations of thrustVectorTransformName and added new transforms specifically for particle spawning (partly for RealPlumes compatibility)
-Added ModuleSurfaceFX (aka launch smok) to all applicable engines

-Rebalanced engines to take into account KSP 1.0.x aero and ISP fixes (extra details below)
-Rebalanced fuel tanks to match stock schema
-Updated all costs and entryCosts to match stock schema (extra details below)
-Extended ISP curves to go above 1 atmosphere of pressure

-All monopropellant engines have lower mass, thrust and cost compared to LFO engines, but have similar vacuum ISP
-2.5m MP aerospike has been altered to accentuate its niche as a high power monopropellant engine, with both a very good vacuum ISP and good atmospheric ISP (even above 1 atm of pressure). The main downside is the complete lack of gimbal.
-The Arcjet and Resistojet both had their Xenon+EC modes removed, and have had their roles altered. They both still run on MP+EC.
-The Resistojet now has much lower EC usage and lower ISP, but very good thrust and low mass, and is perfect for low power situations where fuel is plentiful (high fuel mass fractions).
-The Arcjet now has much more thrust and ISP and lower EC usage, and remains the high efficiency option for monopropellant.
-0.625m LFO engines have been revamped and their roles more clearly defined. With changes to the stock 48-7S (Spark) the Kingfisher was made redundant and thus removed.
-The LV-T5 was changed to a Rockomax aerospike for both part sorting reasons (in the editor), and to keep nozzle length low to fit under landing legs.
-0.625m SRBs have been further refined (and expanded upon with a medium length version) to provide low cost high thrust boosts to launch vehicles that need some extra TWR.
-The 1.25m upper stage SRB is also very capable, providing a very competitive alternative to other fuel options if you're willing to put up with a lack of throttle or being able to shut it down.

12.1
 -Fixed typo in Small Atomic Engine manufacturer so it should now appear in contracts and under manufacturer filtering
 -Tweaked Agencies config
 -Miscellaneous typo fixes
12
 -Changed "Parts/Engine/mp_t" folder name to "Parts/Engine/mp_tr"
 -Removed "smoke particle2" from the FX folder
 -Renamed "linearmain" to "blueredsmall" in the FX folder
 -Added new Medium Construction Frame
 -Added new Large Construction Frame
 -Added new Medium Deployable Solar Panels
 -Added new 0.625m Upper stage SRB
 -Added new 1.25m Upper stage SRB
 -Tweaked 0.625m Highpower Engine texture to better match existing colour scheme
 -Tweaked 0.625m Nosecone texture (again)
 -Tweaked various specular settings
 -Added custom particls to 0.625m Highpower Engine
 -Added custom particles to 0.625m Midrange Engine
 -Added custom particles to both 0.625m SRBs
 -Tweaked existing custom particles
 -Added gimbal response time to every gimbal
 -Increased 2.5m Monopropellant Engine mass to 1.9
 -Decreased 2.5m Monopropellent Engine vacuum ISP to 395
 -Decreased 2.5m Monopropellant Engine atmospheric ISP to 210
 -Decreased 2.5m Monopropellant Aerospike Engine vacuum ISP to 385
 -Decreased 2.5m Monopropellant Aerospike Engine atmospheric ISP to 300
 -Decreased 1.25m Monopropellant Engine mass to 0.4
 -Decreased 1.25m Monopropellant Engine vacuum ISP to 395
 -Decreased 1.25m Monopropellant Engine atmospheric ISP to 220
 -Increased 1.25m Monopropellant Engine gimbal range to 4
 -Decreased 0.625m Monopropellant Engine mass to 0.03
 -Decreased Small Radial Monopropellant Engine mass to 0.03
 -Decreased Tiny Monopropellant Engine mass to 0.01
 -Increased Tiny Monopropellant Engine vacuum ISP to 380
 -Decreased Tiny Radial Monopropellant Engine mass to 0.01
 -Increased Tiny Radial Monopropellant Engine vacuum ISP to 380
 -Reverted test module change in 11.3 to once again work with both staging and selecting test
 -Removed all ocean and atmospheric part tests because they are silly
 -Updated Agencies config to change how often CTCE and RLA give contracts
 -Updated Agencies flavour text
 -Cleaned up part configs
11.3
 -Switched all textures from TGA to MBM - This means you MUST delete older versions of the pack before installing this one
 -Adjusted specular settings on a few parts
 -Tweaked Small Radial Monopropellant Tank texture
 -Tweaked 0.625m Nosecone texture
 -Fixed scaling issues on a number of parts
 -Part entry costs balanced
 -Changed test module (used in contracts) on all engines to only work with staging
v11.2
 -Fixed Tiny Monopropellant Engine fuel flow logic
 -Fixed Radial Tiny Monopropellant Engine scale
 -Reduced decoupler strength on Small Radial Decoupler
 -Increased 2.5m Monopropellant Aerospike Engine ISP
v11.1
 -Made the 1.25m Linear Aerospike throttleable
 -Halved the gimbal range on the 1.25m Linear Aerospike
 -Made the 0.625m Radial Attachment Point physically insignificant
v11
 -Readded 1.25m Linear Aerospike
 -Added Radial Tiny Monopropellant Engine
 -Reduced crash tolerance of all 1.25m and 2.5m Monopropellant engines
 -Updated part descriptions to be more helpful
 -Moved Tiny Monopropellent Engines and Linear RCS Block to earlier in the tech tree
v10.4
 -Fixed bug in Agency config
 -Increased the amount of Xenon in the 0.625m Long Xenon Tank by 50%.
 -Removed atmosphere ISP definition for all electric engines
v10.3
 -Fixed dry mass of 2.5m Long Monopropellant Tank
 -Decreased mass and increased ISP of both 2.5m Monopropellant Engines to compensate
 -Tweaked part costs. 0.625m engines are now much more expensive, 0.625m LFO tanks are in-line with stock cost balancing
 -Moved some 0.625m parts around the tech tree
v10.2
 -Altered a few part names
 -Tweaked Agencies config slightly to adjust how often RLA gives contracts
v10.1
 -Removed erroneous duplicates
v10
 -Removed the Radial Jet
 -Removed the Linear Aerospike. It shall return!
 -Completely redone the folder layout and part naming scheme. This is the main reason v10 is incompatible with any previous RLA part packs and should not be installed alongside them.
 -Part stat balance pass, including redoing costs for 0.24.X
 -Redone tech tree layout
 -Added test module to all applicable parts
 -Added new 0.625m Ion Engine
 -Added new 0.625m Bi-Modal Arcjet Engine
 -Added new 0.625m Bi-Modal Resistojet Engine
 -Added new MMRTG
 -Updated 0.625m Monopropellant Engine
 -Updated Radial Monopropellant Engine
 -Updated 1.25m Monopropellant Engine
 -Added 2.5m Monopropellant Engine
 -Added 2.5m Monopropellant Aerospike Engine
 -Added 0.625m Short Solid Rocket Booster
 -Added 0.625m Long Solid Rocket Booster
 -Added 0.625m Long Xenon Tank
 -Added 0.625m Long Monopropellant Tank
 -Added 1.25m Long Monopropellant tank
 -Added 2.5m Long Monopropellant Tank
 -Added 0.625m Stack Decoupler (early career addition)
 -Adjusted length of 0.625m LFO tanks
0.9.4
 -Altered the Small Fuel Tanks texture slightly
 -Added new Tiny Monopropellent Engine
 -Readded the specular to all RCS units
0.9.3
 -Fixed the drag model on the Linear Aerospike
 -Added an alternator to the Radial Jet
0.9.2
 -Altered the Small Lowpower Engine textures slightly
0.9.1
 -Fixed the Small Highpower Engine description not displaying correctly
0.9
 -Slightly updated the Medium Monopropellent engine model and texture
 -Updated part descriptions to be more helpful
 -Added new Small Highpower Engine
 -Repurposed the Small Midrange Engine to become a Small Lowpower Engine
 -Added new Small Midrange Engine replacement
 -The above two are a craft breaking change, anything that used the LV-T5 engine will likely cause unplanned craft disassembly
0.8
 -Removed Radial Jet normal map
 -Reduced Radial Jet texture size
 -Added new Small Radial Attachment Point
 -Added new Small Nosecone
 -Added new Medium to Small multi-adapters
 -Added new Small Radial Monopropellent Tank
0.7.2
 -Assigned all parts to the tech tree
 -Removed specular from the RCS blocks, will return in next update
0.7.1
 -Altered the sound on the Small Atomic Engine
 -Altered the sound on the Small Midrange Engine
0.7
 -Switched all PNG textures to TGA
 -Rescaled many textures down
 -Condensed RCS block textures down to one
 -Added new Small Radial Stack Extender
 -Added new Small Radial Decoupler
 -Added four new Small Fuel Tanks
 -Added new Small Atomic Engine
 -Added new Small Midrange Engine
0.6
 -Removed both old Radial Stack Extenders from download
 -Removed redundant Inline Avionics from download
 -Removed Radial Smoke Generator from download
 -Added new Radial Stack Extender
 -Added new Linear Aerospike engine
 -Added new Medium Monopropellent engine
 -Added new Small Monopropellent engine
 -Added new Radial Monopropellent engine
 -Fixed scale on all RCS blocks
 -Lowered mass of Linear RCS Port
 -Tweaked attach rules of Linear RCS Port
0.5.4
 -Slightly tweaked folder layouts
 -Switched all textures across to TGA filetype
 -Removed some normal map textures
 -All parts are now specular
 -Some RCS blocks now share textures
0.5.3
 -0.20 folder compatibility
0.5.1
 -Fixed the 45 degree offset RCS block not applying thrust in all directions (thanks Plur303)
0.5
 -Texture file for all parts is now PNG
0.4
 -Added Radial Jet Engine
 -Added Radial Smoke Generator
 -Added Inline Avionics
0.3
 -Added 2 way 45 degree offset RCS Block
 -Added Radial Stack Extenders
0.2
 -Added 2 way RCS block
 -Added Micro RCS block
 -Added 45 degree offset Micro RCS block
0.1.1
 -Added licensing information to the download

//// License Information \\\\

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Please visit https://creativecommons.org/licenses/by-sa/4.0/legalcode for more information.

